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Titlebook: Decision and Game Theory for Security; Second International John S. Baras,Jonathan Katz,Eitan Altman Conference proceedings 2011 Springer-V

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Beyond Nash Equilibrium: Solution Concepts for the 21st Centurynd games in terms of ..; essentially, this is a rule for predicting how the game will be played. The most commonly used solution concept in game theory is ... Intuitively, a Nash equilibrium is a .. (a collection of strategies, one for each player in the game) such that no player can do better by de
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Network Security Games: Combining Game Theory, Behavioral Economics, and Network Measurementsg security defenses. A typical example is that of denial-of-service prevention: ingress filtering, where attack traffic gets discarded by routers close to the perpetrators, is in principle an excellent remedy, as it prevents harmful traffic not only from reaching the victims, but also from burdening
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Indices of Power in Optimal IDS Default Configuration: Theory and Exampleslated to the computational resources at its disposal. However, it is difficult to guarantee especially with an increasing demand of network capacity and rapid proliferation of attacks. On the other hand, modern intrusions often come as sequences of attacks to reach some predefined goals. It is there
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An Anti-jamming Strategy for Channel Access in Cognitive Radio Networkseing jammed in each time slot. Given the secondary does not know what idle bands are under attack, using our method it tries to choose the best possible channel in each time slot to avoid the jammer. We show this problem can be formulated as a multi-armed bandit process and compare the results of di
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Multi-variate Quickest Detection of Significant Change Processan process, have two different transition probabilities, which depends on the presence or absence of a intruder nearby. The detection of the transition probability change at one node should be confirmed by a detection of similar change at some other sensors. Based on a simple game the model of a fus
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Interplay between Security Providers, Consumers, and Attackers: A Weighted Congestion Game Approachifferent performance and price levels. In this paper, we model the interactions among users as a noncooperative game, with a negative externality coming from the fact that attackers target popular systems to maximize their expected gain. Using a nonatomic weighted congestion game model for user inte
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