找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Culture and Computing; Computing and Commun Toru Ishida Book 2010 Springer Berlin Heidelberg 2010 Interaction.agent systems.collaboration.c

[复制链接]
楼主: 无力向前
发表于 2025-3-25 03:56:38 | 显示全部楼层
Kaaren Grimstad,Ray M. Wakefieldtire historical city, which can be used to virtually travel through different realistic landscapes at different times in the history. The digital diorama called Virtual Kyoto is the virtual geographic environment of the past, present, and future of the historical urban spaces in Kyoto City by constr
发表于 2025-3-25 09:28:21 | 显示全部楼层
Kaaren Grimstad,Ray M. Wakefieldines a procedure to extract significant narratives with text mining technique and spatiotemporal analysis on the textual data transcribed from oral-history interviews with the regional community members. It also introduces the KACHINA-CUBE system that imports the narratives as contextualized fragmen
发表于 2025-3-25 14:21:25 | 显示全部楼层
发表于 2025-3-25 17:41:58 | 显示全部楼层
发表于 2025-3-25 21:28:46 | 显示全部楼层
0302-9743 tion, energy, the environment, and food, information and communication technologies are required to overcome difficulties in communication among cultures. In this context, the First International Conference on Culture and Computing, which was held in Kyoto, Japan, in February 2010, was conceived as
发表于 2025-3-26 02:37:02 | 显示全部楼层
发表于 2025-3-26 06:57:01 | 显示全部楼层
The Bedford Series in History and Cultureristics of such entertainment and to which direction they would direct our societies. In this paper, a comparative study of entertainment in developing countries vs. developed countries, in old days and in nowadays will be carried out. Also future relationship between entertainment and our society will be described.
发表于 2025-3-26 11:41:17 | 显示全部楼层
Book 2010red to overcome difficulties in communication among cultures. In this context, the First International Conference on Culture and Computing, which was held in Kyoto, Japan, in February 2010, was conceived as a collection of symposia, panels, workshops, exhibitions, and guided tours intended to share
发表于 2025-3-26 12:56:07 | 显示全部楼层
https://doi.org/10.1007/978-1-137-04830-1 The approach also supports the assessment of cultural competence by testing trainees in simulated intercultural encounters. The approach makes use of a number of innovative technologies, but most importantly immersive game and artificial intelligence technologies.
发表于 2025-3-26 17:15:50 | 显示全部楼层
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 吾爱论文网 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
QQ|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-8-15 13:08
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表