书目名称 | Core Blender Development | 副标题 | Understanding the Es | 编辑 | Brad E. Hollister | 视频video | | 概述 | Learn detailed information about the entire Blender build system.Understand how python is integrated into the core Blender code base and how Blender Scripting works from a bottom-up level.Understand t | 图书封面 |  | 描述 | Learn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project..Blender is an open-source 3D modeling and rendering software package used in the production of assets for animated projects, 3D printing, games, and even scientific visualization. This book goes in depth and discusses the primary modules related to the GUI and the geometric modeling work. You‘ll start by learning how to reverse engineer geometric operators, and from there move on to the main features of the source code and how to apply them. When done, you‘ll have the necessary foundation for exploration in other modules of the Blender source code. .Lack of software engineering knowledge, such as experience with large cross-platform code base, remains insurmountable for many new developers. While the Blender site includes much useful information, it is not detailed enough. .Core Blender Development. breaks down the barriers to entry for open-source development in 3-D modeling. .What You’ll Learn.Find the code for various functions and editors | 出版日期 | Book 2021 | 关键词 | Open source C; C programming; computer graphics; API; CMake; Build System; Modules; Source Tree; OpenGL; Data | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4842-6415-7 | isbn_softcover | 978-1-4842-6414-0 | isbn_ebook | 978-1-4842-6415-7 | copyright | Brad E. Hollister 2021 |
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