找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Computer Vision – ECCV 2022; 17th European Confer Shai Avidan,Gabriel Brostow,Tal Hassner Conference proceedings 2022 The Editor(s) (if app

[复制链接]
楼主: 欺骗某人
发表于 2025-3-30 08:51:51 | 显示全部楼层
,Neural Scene Decoration from a Single Photograph,d a 3D model of the space, decorate, and then perform rendering. Although the task is important, it is tedious and requires tremendous effort. In this paper, we introduce a new problem of domain-specific indoor scene image synthesis, namely neural scene decoration. Given a photograph of an empty ind
发表于 2025-3-30 16:03:34 | 显示全部楼层
发表于 2025-3-30 16:32:16 | 显示全部楼层
发表于 2025-3-30 23:17:20 | 显示全部楼层
,ChunkyGAN: Real Image Inversion via Segments,al latent representation of the input image, our approach subdivides the input image into a set of smaller components (chunks) specified either manually or automatically using a pre-trained segmentation network. For each chunk, the latent code of a generative network is estimated locally with greate
发表于 2025-3-31 04:43:14 | 显示全部楼层
GAN Cocktail: Mixing GANs Without Dataset Access,ed for model merging: combining two or more pretrained generative models into a single unified one. In this work we tackle the problem of model merging, given two constraints that often come up in the real world: (1) no access to the original training data, and (2) without increasing the network siz
发表于 2025-3-31 08:29:35 | 显示全部楼层
,Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Rendering,mera views. Though existing NeRF-based methods can synthesize rather realistic details for human body, they tend to produce poor results when the input has self-occlusion, especially for unseen humans under sparse views. Moreover, these methods often require a large number of sampling points for ren
发表于 2025-3-31 11:44:58 | 显示全部楼层
Controllable Shadow Generation Using Pixel Height Maps,ot always available. Deep learning-based shadow synthesis methods learn a mapping from the light information to an object’s shadow without explicitly modeling the shadow geometry. Still, they lack control and are prone to visual artifacts. We introduce “Pixel Height", a novel geometry representation
发表于 2025-3-31 15:28:53 | 显示全部楼层
发表于 2025-3-31 19:38:39 | 显示全部楼层
Subspace Diffusion Generative Models,sary to run this entire process at high dimensionality and incur all the inconveniences thereof. Instead, we restrict the diffusion via projections onto . as the data distribution evolves toward noise. When applied to state-of-the-art models, our framework simultaneously . sample quality—reaching an
发表于 2025-3-31 21:56:23 | 显示全部楼层
,DuelGAN: A Duel Between Two Discriminators Stabilizes the GAN Training, mode collapse. Built upon the Vanilla GAN’s two-player game between the discriminator . and the generator ., we introduce a peer discriminator . to the min-max game. Similar to previous work using two discriminators, the first role of both ., . is to distinguish between generated samples and real o
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 吾爱论文网 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
QQ|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-8-19 02:30
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表