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Titlebook: Computer Vision in Human-Computer Interaction; ECCV 2004 Workshop o Nicu Sebe,Michael Lew,Thomas S. Huang Conference proceedings 2004 Sprin

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The State-of-the-Art in Human-Computer Interactionis argued that to truly achieve effective human-computer intelligent interaction (HCII), there is a need for the computer to be able to interact naturally with the user, similar to the way human-human interaction takes place.
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Practical Interface Experiments with Implant Technologyhuman nervous system and a piece of wearable technology. An overview of the present state of neural implants is given, as well as a range of application areas considered thus far. A view is also taken as to what may be possible with implant technology as a general purpose human-computer interface for the future.
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0302-9743 eviewed and selected from 45 submissions. The papers are organized in topical sections on human-robot interaction, gesture recognition and body tracking, systems, and face and head..978-3-540-22012-1978-3-540-24837-8Series ISSN 0302-9743 Series E-ISSN 1611-3349
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Calculus of Communicating Systemson performance can be improved significantly by using visually gained information about head orientation as an additional feature. Our system aims at applications in the field of human-robot interaction, where it is important to do run-on recognition in real-time, to allow for robot’s egomotion and not to rely on manual initialization.
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Order decomposable set problems,more intuitive input methods than the conventional desktop modelers or Virtual Reality (VR) immersive systems, our prototype system enables the user to have an accurate perception of the shapes modeled. Thus, the user can recognize correctly the spacial location and real sizes of the models.
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https://doi.org/10.1007/978-3-031-02210-4n’s face image is able to be ”translated” into other views. Experimental results show that the synthesized faces are quite similar to the ground-truth. The proposed method can be applied to a broad area of human computer interaction, such as face recognition across view or face synthesis in virtual reality.
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The State-of-the-Art in Human-Computer Interaction motion tracking, etc. In recent years there has been a growing interest in improving all aspects of the interaction between humans and computers. It is argued that to truly achieve effective human-computer intelligent interaction (HCII), there is a need for the computer to be able to interact natur
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