书目名称 | Computer Graphics and Geometric Modelling | 副标题 | Implementation & Alg | 编辑 | Max K. Agoston | 视频video | http://file.papertrans.cn/234/233562/233562.mp4 | 概述 | Huge variety of approaches and algorithms.Covers not only the core topics but also looks at all the related themes.Interweaves theory with applications in a way not previously attempted | 图书封面 |  | 描述 | Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. .Computer Graphics and Geometric Modelling: Implementation and Algorithms., covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs. | 出版日期 | Textbook 2005 | 关键词 | Analysis; algorithms; clipping; computational geometry; computer; computer graphics; geometric modeling; ge | 版次 | 1 | doi | https://doi.org/10.1007/b138805 | isbn_ebook | 978-1-84628-108-2 | copyright | Springer-Verlag London 2005 |
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