找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Computer Games; 6th Workshop, CGW 20 Tristan Cazenave,Mark H.M. Winands,Abdallah Saffid Conference proceedings 2018 Springer International

[复制链接]
查看: 49444|回复: 51
发表于 2025-3-21 19:49:57 | 显示全部楼层 |阅读模式
书目名称Computer Games
副标题6th Workshop, CGW 20
编辑Tristan Cazenave,Mark H.M. Winands,Abdallah Saffid
视频video
丛书名称Communications in Computer and Information Science
图书封面Titlebook: Computer Games; 6th Workshop, CGW 20 Tristan Cazenave,Mark H.M. Winands,Abdallah Saffid Conference proceedings 2018 Springer International
描述This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017.. The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers, Chinese Dark Chess, Hex, Othello, Poker, and SameGame..
出版日期Conference proceedings 2018
关键词artificial intelligence; 3D; computer games; computer graphics; computer vision; game theory; image analys
版次1
doihttps://doi.org/10.1007/978-3-319-75931-9
isbn_softcover978-3-319-75930-2
isbn_ebook978-3-319-75931-9Series ISSN 1865-0929 Series E-ISSN 1865-0937
issn_series 1865-0929
copyrightSpringer International Publishing AG, part of Springer Nature 2018
The information of publication is updating

书目名称Computer Games影响因子(影响力)




书目名称Computer Games影响因子(影响力)学科排名




书目名称Computer Games网络公开度




书目名称Computer Games网络公开度学科排名




书目名称Computer Games被引频次




书目名称Computer Games被引频次学科排名




书目名称Computer Games年度引用




书目名称Computer Games年度引用学科排名




书目名称Computer Games读者反馈




书目名称Computer Games读者反馈学科排名




单选投票, 共有 0 人参与投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用户组没有投票权限
发表于 2025-3-21 20:27:39 | 显示全部楼层
发表于 2025-3-22 01:34:39 | 显示全部楼层
发表于 2025-3-22 08:11:37 | 显示全部楼层
Christian Kahl,Gerald Raj Sundramm, and risk associated with events, on players’ trust in the monitoring system. In this paper, we describe the game and its theoretical underpinnings, and present preliminary results from a trial where players interacted with two systems that have different levels of accuracy.
发表于 2025-3-22 10:39:13 | 显示全部楼层
发表于 2025-3-22 13:02:38 | 显示全部楼层
发表于 2025-3-22 20:37:15 | 显示全部楼层
Applying Anytime Heuristic Search to Cost-Optimal HTN Planning, prioritizes the most abstract tasks. They also highlight that the best heuristic formulation for the three domains is computed from linear combinations of optimistic and pessimistic cost estimations.
发表于 2025-3-22 23:25:07 | 显示全部楼层
发表于 2025-3-23 04:33:29 | 显示全部楼层
Conference proceedings 2018rence on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017.. The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers,
发表于 2025-3-23 09:17:10 | 显示全部楼层
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-6-28 22:31
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表