找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Building a 2D Game Physics Engine; Using HTML5 and Java Michael Tanaya,Huaming Chen,Kelvin Sung Book 2017 Michael Tanaya, HuaMing Chen, Jeb

[复制链接]
楼主: 调停
发表于 2025-3-23 11:19:21 | 显示全部楼层
发表于 2025-3-23 17:41:30 | 显示全部楼层
发表于 2025-3-23 21:56:20 | 显示全部楼层
发表于 2025-3-23 22:38:18 | 显示全部楼层
http://image.papertrans.cn/b/image/191804.jpg
发表于 2025-3-24 06:01:09 | 显示全部楼层
https://doi.org/10.1007/978-1-4842-2583-7game; physics; 2d; engine; game development; programming; HTML5; JavaScript; CSS; Web
发表于 2025-3-24 06:37:35 | 显示全部楼层
978-1-4842-2582-0Michael Tanaya, HuaMing Chen, Jebediah Pavleas and Kelvin Sung 2017
发表于 2025-3-24 12:41:25 | 显示全部楼层
发表于 2025-3-24 18:24:17 | 显示全部楼层
发表于 2025-3-24 20:44:46 | 显示全部楼层
Arati Nanda Pati,Kehinde O. Ladipomodern PC and console games as well as, more recently, browser and smartphone games. The range of topics within physics for games is broad and includes, but is not limited to, areas such as rigid body, fluid dynamics, soft-body, vehicle physics, and particle physics. This book will cover the fundame
发表于 2025-3-25 02:17:43 | 显示全部楼层
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-6-26 23:20
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表