期刊全称 | Build your own 2D Game Engine and Create Great Web Games | 期刊简称 | Using HTML5, JavaScr | 影响因子2023 | Kelvin Sung,Jebediah Pavleas,Jason Pace | 视频video | http://file.papertrans.cn/192/191552/191552.mp4 | 发行地址 | Game Design Elements and Development Process: learn the elements and vocabulary of game design and understand the process of designing a game from scratch..Game Development Tool (HTML5, Javascript, an | 图书封面 |  | 影响因子 | .Build Your Own 2D Game Engine and Create Great Web Games. teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own..This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement thes.e concepts based on HTML5, JavaScript, and WebGL...After completing the projects you will understand the core-concepts and implementation details of a typical 2D game engine and you will be familiar with a design and prototyping methodology you can use t | Pindex | Book 20151st edition |
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