期刊全称 | Bridging Literacies with Videogames | 影响因子2023 | Hannah R. Gerber,Sandra Schamroth Abrams | 视频video | | 发行地址 | This book offers another way to examine literacy and language learning, highlighting multiple approaches to bridge the field of literacy studies with game studies, providing empirical support and rati | 学科分类 | Gaming Ecologies and Pedagogies Series | 图书封面 |  | 影响因子 | Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to:• re-creating worlds and texts• massive multiplayer second language learning• videogames and classroom learningThese diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame. | Pindex | Book 2014 |
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