找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Beginning VFX with Autodesk Maya; Create Industry-Stan Abhishek Kumar Book 2022 Abhishek Kumar 2022 3D.VFX.Autodesk Maya.Visual effects.Sim

[复制链接]
楼主: grateful
发表于 2025-3-26 22:14:36 | 显示全部楼层
Zeugen Jehovas – Interaktion und IdentitätThis chapter explores the concepts of fluid dynamics. It explains the meaning of fluids with respect to Autodesk Maya, taking into consideration the voxels and fluid containers. It also covers fluid emitters and explains the ways that fluids can be manipulated, such as via their density, velocity, turbulence, temperature, and fuel characteristics.
发表于 2025-3-27 05:06:35 | 显示全部楼层
Identitätsforschung in der PraxisThis chapter discusses how to create fire, fireworks, lightning, shatter, and smoke effects using Autodesk Maya. You will also learn how to use Attribute Editors and how to manipulate values in order to create visually intriguing effects.
发表于 2025-3-27 08:37:01 | 显示全部楼层
Untersuchungsrelevante IdentitätstheorienThis chapter covers Maya’s recently introduced Bifrost system for creating realistic water effects. You will learn how to use Bifrost to reproduce a big volume of water efficiently. You will use effective simulation techniques to generate a large-scale simulation shot and a waterfall shot in Maya.
发表于 2025-3-27 13:07:44 | 显示全部楼层
Studien zur Kindheits- und JugendforschungIn this chapter, you learn how to work on a complete scene in Maya using the FX system, which you learned about in previous chapters. You will create a seamless integration of live action footage in a 3D virtual world. You learn about the MASH procedural tools in this chapter.
发表于 2025-3-27 13:52:59 | 显示全部楼层
History of Visual Effects,This chapter describes how visual effects have evolved over time and have influenced computer graphics in the media and entertainment industries.
发表于 2025-3-27 21:27:18 | 显示全部楼层
发表于 2025-3-27 23:46:47 | 显示全部楼层
Working with Maya Fluids,This chapter explores the concepts of fluid dynamics. It explains the meaning of fluids with respect to Autodesk Maya, taking into consideration the voxels and fluid containers. It also covers fluid emitters and explains the ways that fluids can be manipulated, such as via their density, velocity, turbulence, temperature, and fuel characteristics.
发表于 2025-3-28 02:47:02 | 显示全部楼层
Magical FX Using Maya,This chapter discusses how to create fire, fireworks, lightning, shatter, and smoke effects using Autodesk Maya. You will also learn how to use Attribute Editors and how to manipulate values in order to create visually intriguing effects.
发表于 2025-3-28 09:52:49 | 显示全部楼层
发表于 2025-3-28 12:08:48 | 显示全部楼层
Procedural Animation FX and Live Action Integration,In this chapter, you learn how to work on a complete scene in Maya using the FX system, which you learned about in previous chapters. You will create a seamless integration of live action footage in a 3D virtual world. You learn about the MASH procedural tools in this chapter.
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-6-1 01:12
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表