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Titlebook: Beginning Java Objects; From Concepts to Cod Jacquie Barker Book 20001st edition Apress 2000 C++ programming language.Java.Linux.OO program

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楼主: Neogamist
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IntroductionThis is a book, first and foremost, about software objects: what they are, why they are so ‘magical’ and yet so straightforward, and how one goes about structuring a software application to use objects appropriately.
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Objects and ClassesObjects are the fundamental building blocks of an object-oriented (00) system. Just as abstraction involves producing a model of the real world as we discussed in Chapter 2, objects are ‘mini abstractions’ of various real-world components.
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Modeling the Dynamic/Behavioral Aspects of the SystemThus far, we have been focused on the static structure of the problem being modeled — the floor plan for our custom home, as it were. As we learned in Chapter 10, this static structure is communicated via a class diagram plus supporting documentation. The building blocks of a class diagram are:
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Interactive Multimedia Learningdel of the SRS — or, so it seems! Before we embark upon implementing our class diagram as Java code in Part 3 of the book, however, we need to make sure that our model is as accurate and representative of the goal system as possible.
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