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Titlebook: Beginning Google Maps API 3; Gabriel Svennerberg,Matt Wade,Clay Andres,Kim Wimp Book 2010Latest edition Gabriel Svennerberg 2010 CSS.HTML.

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发表于 2025-3-21 19:52:17 | 显示全部楼层 |阅读模式
期刊全称Beginning Google Maps API 3
影响因子2023Gabriel Svennerberg,Matt Wade,Clay Andres,Kim Wimp
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发行地址This book is about the next generation of the Google Maps API..It will provide the reader with the skills and knowledge necessary to incorporate Google Maps version 3 on web pages in both desktop and
图书封面Titlebook: Beginning Google Maps API 3;  Gabriel Svennerberg,Matt Wade,Clay Andres,Kim Wimp Book 2010Latest edition Gabriel Svennerberg 2010 CSS.HTML.
影响因子.This book is about the next generation of the Google Maps API. It will provide the reader with the skills and knowledge necessary to incorporate Google Maps version 3 on web pages in both desktop and mobile browsers.. .It also describes how to deal with common problems that most map developers encounter at some point, like performance and usability issues with having too many markers and possible solutions to that.. ..Introduction to the Google Maps API version 3 ..Solutions to common problems most developers encounters (too many markers, common JavaScript pitfalls) ..Best practices using HTML/CSS/JavaScript and Google Maps . .
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Marker Icons, your maps more appealing and more usable. In the previous chapter, you looked at one way to change the appearance of a marker, but it was a basic approach, enabling you only to use a simple image that has no shadow. In this chapter, you will examine how to use custom icons and how to create an adva
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Dealing with Massive Numbers of Markers,ems related to this. The first problem that becomes painfully apparent as soon as you start adding a lot of markers is that the performance of the map quickly degrades. A second big problem is with the usability of the map. It can be hard to make sense of a map that is crammed with markers.
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Bedeutung einer Integrierten KommunikationPIs and how to perform common tasks. It’s not a complete reference, but it will provide you with pointers to other parts of the book where you can learn more about how to use specific features. This chapter assumes that you have a pretty good understanding of JavaScript in general and of v2 of the API in particular.
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https://doi.org/10.1007/978-3-8349-9193-5roach, enabling you only to use a simple image that has no shadow. In this chapter, you will examine how to use custom icons and how to create an advanced marker that not only has a shadow but other useful enhancements such as different states and improved performance.
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