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Titlebook: Automata, Languages and Programming; 37th International C Samson Abramsky,Cyril Gavoille,Paul G. Spirakis Conference proceedings 2010 Sprin

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楼主: Inveigle
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The Cooperative Game Theory Foundations of Network Bargaining Gamesish a novel connection between well-studied cooperative game theory concepts and the solution concepts of . and . defined for the bargaining games. This immediately implies one can take advantage of the results and algorithms in cooperative game theory to reproduce results such as those of Azar et a
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On the Existence of Pure Nash Equilibria in Weighted Congestion Gameshile . must be equal for every .. This characterization is even valid for 3-player games, thus, closing the gap to 2-player games considered above. Finally, we derive various results regarding consistency and FIP-consistency for weighted network congestion games.
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Ruth Stanley (Wissenschaftliche Assistentin)istics and present results on the complexity of the frequently used standard local search algorithm for various problems. Here, our focus in on worst case, average case, and smoothed complexity along with the existence of sequences of improving steps of exponential length. For a more theoretical inv
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Globalization and its consequencesow serious these constraints are) is necessary so that all of them cannot be satisfied simultaneously?.For a concrete setting we consider boolean formulas in conjunctive normal form (CNF), where the clauses play the role of constraints. If all clauses are large, it needs many clauses to obtain an un
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Ruth Stanley (Wissenschaftliche Assistentin)s paper we design a randomized polynomial-time approximation algorithm for SDP. achieving an approximation ratio of.We show that under the assumption of the unique games conjecture the achieved approximation ratio is optimal: There is no polynomial-time algorithm which approximates SDP. with a ratio
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