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Titlebook: Augmented Reality, Virtual Reality, and Computer Graphics; 4th International Co Lucio Tommaso De Paolis,Patrick Bourdot,Antonio Mo Conferen

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https://doi.org/10.1007/978-3-319-60922-53D; artificial intelligence; augmented reality; computer graphics; gesture recognition; head mounted disp
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978-3-319-60921-8Springer International Publishing AG 2017
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Augmented Reality, Virtual Reality, and Computer Graphics4th International Co
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A VR-CAD Data Model for Immersive Designsed on B-Rep and CHG models. Firstly, several encapsulations structures are defined, to manage CHG nodes as well as the B-Rep components. Secondly the labelling, now attached to the encapsulations of the B-Rep elements, has been extended to a multi-labelling. This solves the issue of the B-Rep eleme
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Motion Style Transfer in Correlated Motion Spacesence motion style, the joint angle orientation of the input motion is scaled, rotated and transformed to the reference style motion, therefore enabling the motion transfer process. The results obtained from such a methodology indicate that quite reasonable motion sequences can be synthesized while k
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