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Titlebook: Articulated Motion and Deformable Objects; Third International Francisco J. Perales,Bruce A. Draper Conference proceedings 2004 Springer-V

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A Probabilistic Framework for Articulated Shape Recognition,l and a symbolic primitives, that are encapsulated in a two layer hierarchical architecture. Each primitive is modelled so as to allow a degree of articulated freedom using a polar point distribution model that captures how the primitive movement varies over a training set. Each segment is assigned
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Neuroanatomy Registration: An Algebraic-Topology Based Approach, other methods that solve a differential or an energetic formulation of the physical laws involved, we encode the basic laws using computational algebraic topology. Conservative laws are translated into exact global values and constitutive laws are judiciously approximated. In order to illustrate th
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,Recognition and Tracking of the Members of a Moving Human Body, linear prediction technique for initializing major points search, geometry anthropometric constraints for determining the search area and color measures for matching human body parts. In addition, we propose a method to solve the problem of human members recognition and 18 major human points detect
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3D Human Walking Modeling,roach has been used to compute feature points’ trajectories. Peaks and valleys of these trajectories are used to detect key frames-frames where both legs are in contact with the floor. These frames, together with prior knowledge of body kinematics and a motion model, are the basis for the 3D reconst
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Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts,e product models. We have developed a Virtual-Reality (VR) system for variant design that supports the real-time scaling and subsequent simulated assembly of hierarchical, CSG-like parts. An XML-based format, VPML, serves as description for the scalable CSG parts. VPML part descriptions determine ho
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