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Titlebook: Android Game Recipes; A Problem-Solution A J. F. DiMarzio Book 2013 Jerome DiMarzio 2013

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发表于 2025-3-21 17:24:38 | 显示全部楼层 |阅读模式
期刊全称Android Game Recipes
期刊简称A Problem-Solution A
影响因子2023J. F. DiMarzio
视频video
发行地址Android Game Recipes is your first, reliable game coding reference for today‘s Android game apps..This book provides easy to follow real world game code problems and solutions, including source code.
图书封面Titlebook: Android Game Recipes; A Problem-Solution A J. F. DiMarzio Book 2013 Jerome DiMarzio 2013
影响因子.Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers? .Android Game Recipes. is your first, reliable game coding reference for today‘s Android game apps. This book provides easy to follow real world game code problems and solutions, including source code. .This book covers code recipe solutions that are common to 2D game development problems such as designing a game menu, collision detection, moving characters, moving backgrounds and more. This book also includes how to work with player input, how to add multiple levels, how to create game graphics for different screen resolution, and how to work with device sensors. .After reading and using this book, you‘ll have the templated code snippets, solutions and frameworks to apply to your game app design to build your game, customize it, and then sell it on the Android app stores. .
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发表于 2025-3-21 23:52:20 | 显示全部楼层
Dynamical Contact Problems with Frictionand characters to the menus and text is made up of images. Android can use different methods to serve up these images to the screen. This chapter will help to solve any problems that you have had retrieving, storing, and serving images within Android.
发表于 2025-3-22 04:01:39 | 显示全部楼层
Dynamical Contact Problems with FrictionWelcome to .. This book is very much like a cookbook. It is designed to tackle specific, common problems that could arise while you develop a game for the Android platform. Solutions are provided in a well-tested, thought-out approach that is easy to follow and easy to adapt to multiple situations.
发表于 2025-3-22 07:13:08 | 显示全部楼层
https://doi.org/10.1007/978-3-540-45317-8In this chapter, we are going to clear up some common problems that can occur when you are working on your game‘s splash screen. The splash screen, sometimes referred to as a title card, is the first thing the player sees when starting your game.
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发表于 2025-3-23 01:18:09 | 显示全部楼层
Umberto Sagliaschi,Roberto SavonaThe solutions in this chapter will help you create a scrolling background for a game. Many game types have background images that scroll as the player is playing. Chances are you have some questions about just how to make the background image of your game appear to move.
发表于 2025-3-23 02:14:08 | 显示全部楼层
H. Meyer,C. Ruppeiner,M. RyschkewitschIn Chapter 7, solutions were presented for creating a background that could scroll. While that solution will help you create a compelling looking game, it could have more depth.
发表于 2025-3-23 06:19:23 | 显示全部楼层
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