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Titlebook: Algorithms and Data Structures; 18th International S Pat Morin,Subhash Suri Conference proceedings 2023 The Editor(s) (if applicable) and T

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Philologische Studien und Quellenng set and maximum matching – on sparse graph classes, i.e., graphs which satisfy . where ., . is the number of edges, vertices respectively. Each graph parameter we consider can have size . even on sparse graph classes, and hence for sublinear-space algorithms we are restricted to parameter estimat
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,Personalaspekte in Qualitätsansätzen, position in the plane, our algorithm computes . congruent disks of minimum radius such that each input point is contained in one of the disks. Our algorithm runs in . time. This is the first polynomial-time algorithm for the .-center problem for points in convex position. For any fixed integer ., t
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Der Mitarbeiter im Total Quality Managementy query ., uses equality tests and less-than comparisons to determine the class to which . belongs. Such a tree can be much smaller than a lookup table, and much faster and smaller than a conventional search tree. We give the first polynomial-time algorithm for the problem. The algorithm extends nat
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Algorithms and Data Structures978-3-031-38906-1Series ISSN 0302-9743 Series E-ISSN 1611-3349
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Lecture Notes in Computer Sciencehttp://image.papertrans.cn/a/image/153143.jpg
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,Geometric Spanning Trees Minimizing the Wiener Index,ex, originally used in chemical graph representations of the non-hydrogen atoms of a molecule, is considered to be a fundamental and useful network descriptor. We study the problem of constructing geometric networks on point sets in Euclidean space that minimize the Wiener index: given a set . of .
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,The Mutual Visibility Problem for Fat Robots,reposition themselves to reach a configuration where they all see each other. This problem arises under obstructed visibility, where a robot cannot see another robot if there is a third robot on the straight line segment between them. This problem was solved by Sharma . [.] in the luminous robots mo
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,Faster Algorithms for Cycle Hitting Problems on Disk Graphs, a set of vertices hitting all triangles, all cycles, or all odd cycles, respectively. Our algorithms run in time ., ., and ., respectively, where . denotes the number of vertices of .. These do not require a geometric representation of a disk graph. If a geometric representation of a disk graph is
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