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Titlebook: Advances in Web-based Learning - ICWL 2011; 10th International C Howard Leung,Elvira Popescu,Wolfgang Nejdl Conference proceedings 2011 Spr

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楼主: retort
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0302-9743 k of e-learning systems, deployment, organization and management of learning objects, e-learning metadata and standards, semantic Web and ontologies for e-learning, mobile, situated and blended learning, pedagogical issues, as well as practice and experience sharing.978-3-642-25812-1978-3-642-25813-8Series ISSN 0302-9743 Series E-ISSN 1611-3349
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A Study of Peer Discourse in Computer-Supported Collaborative Learning Environmentning social interaction, while other forms were associated with making reasoning explicit and activating higher order thinking for a variety of sophisticated tasks, for instance, deducing practical implications for regression parameters.
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eMUSE - Integrating Web 2.0 Tools in a Social Learning Environmente each student’s contributions. The paper includes a comprehensive rationale underlying eMUSE, a description of the platform architecture and functionalities, as well as an initial experimental validation.
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https://doi.org/10.1007/978-1-4612-4968-9ning social interaction, while other forms were associated with making reasoning explicit and activating higher order thinking for a variety of sophisticated tasks, for instance, deducing practical implications for regression parameters.
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Learning Programming Languages through Corrective Feedback and Concept Visualisation lecture materials. An experimental evaluation of a prototype system suggests the potential of this approach for programming education by scoring highly in terms of both user satisfaction and potential pedagogical capability.
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Rule-Based Reasoning for Building Learner Model in Programming Tutoring System aims at automatically guiding the learner’s activities and recommend relevant actions during the learning process. This paper describes the functionality, structure and implementation of a learner model used in Protus as well as syntax of SWRL rules implemented for on-the-fly update of learner model ontology.
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,Newton’s Method for Fractal Approximation,a database that enables us to analyze later the sequence of bets made by each student. Using cluster analysis with this information, we have identified three types of players, each with a well-defined strategy.
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