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Titlebook: Advances in Visual Computing; 4th International Sy George Bebis,Richard Boyle,Laura Monroe Conference proceedings 2008 Springer-Verlag Berl

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发表于 2025-3-21 17:59:47 | 显示全部楼层 |阅读模式
期刊全称Advances in Visual Computing
期刊简称4th International Sy
影响因子2023George Bebis,Richard Boyle,Laura Monroe
视频videohttp://file.papertrans.cn/151/150113/150113.mp4
学科分类Lecture Notes in Computer Science
图书封面Titlebook: Advances in Visual Computing; 4th International Sy George Bebis,Richard Boyle,Laura Monroe Conference proceedings 2008 Springer-Verlag Berl
影响因子It is with greatpleasure that we present the proceedings of the 4th International Symposium on Visual Computing (ISVC 2008) in Las Vegas, Nevada. ISVC o?ers a common umbrella for the four main areas of visual computing including vision, graphics, visualization, and virtual reality. Its goal is to provide a forum for researchers, scientists, engineers and practitioners throughout the world to present their latest research ?ndings, ideas, developments and applications in the broader area of visual computing. This year,ISVC grew signi?cantly; the programconsisted of 15 oralsessions, 1 poster session, 8 special tracks, and 6 keynote presentations. The response to the call for papers was very strong; we received over 340 submissions for the main symposium from which we accepted 102 papers for oral presentation and 70 papers for poster presentation. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 56 papers were accepted for oral presentation and 8 papers for poster presentation in the special tracks. All papers were reviewed with an emphasis on potential to contribute to the state of the art in the ?eld. Selection cri
Pindex Conference proceedings 2008
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书目名称Advances in Visual Computing影响因子(影响力)




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书目名称Advances in Visual Computing网络公开度学科排名




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书目名称Advances in Visual Computing被引频次学科排名




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书目名称Advances in Visual Computing年度引用学科排名




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Recognizing Ancient Coins Based on Local Featuresation of coins according to standard reference books. The recognition of ancient coins is a highly complex task that requires years of experience in the entire field of numismatics. To date, no optical recognition system for ancient coins has been investigated successfully. In this paper, we present
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Learning Pairwise Dissimilarity Profiles for Appearance Recognition in Visual Surveillanceetter handle the ambiguities and to improve the scalability of classifiers to larger number of categories, we learn pairwise dissimilarity profiles (functions of spatial location) between categories and adapt them into nearest neighbor classification. We introduce a dissimilarity distance measure an
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Enhancing Boundary Primitives Using a Multiscale Quadtree Segmentationtrictly over-segmented constant-curvature contour primitive (CCP) map. Each circular arc or straight-line segment primitive from the map has an unknown origin which may be the closed boundary of a multi-part object, the textured or marked region enclosed by that boundary, or the external background
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Cumulus Cloud Synthesis with Similarity Solution and Particle/Voxel Modelinging a similarity approach for physics-based cumulus cloud simulation to reduce the computational complexity, we introduce a particle system for cloud modeling. Second, we adopt a voxel-based scheme to model the water phase transition effect and the cloud fractal structure. It is demonstrated by comp
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An Efficient Wavelet-Based Framework for Articulated Human Motion Compressionumber of wavelet coefficients required to represent the motion is minimized. An adaptive error approximation metric is designed so that the optimization process can be accelerated by dynamic programming. The performance is then further improved by choosing wavelet coefficients non-linearly. To handl
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On Smooth Bicubic Surfaces from Quad Meshesal operations regardless of the vertex valences is of fundamental interest; and it is of interest for computer graphics due to the impending ability of GPUs to adaptively evaluate polynomial patches at animation speeds..We constructively show that . = 3 suffices, show that . = 2 is unlikely to alway
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Simple Steps for Simply Steppingterized by two simple models which idealize the movement of the stepping foot and the projected center of mass based on observations from a database of step motions. We draw a parallel between stepping and point-to-point reaching to motivate our foot model and employ an inverted pendulum model commo
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