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Titlebook: Zune Game Development using XNA 3.0; Dan Waters Book 2009 Dan Waters 2009 Processing.XNA.Xbox.Zune.programming

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发表于 2025-3-21 17:44:31 | 显示全部楼层 |阅读模式
书目名称Zune Game Development using XNA 3.0
编辑Dan Waters
视频video
概述This book focuses purely on Zune development, which is the largest, and most widely awaited, feature of the new XNA 3.0 version. It will likely be the first – perhaps only – book of its kind.A number
图书封面Titlebook: Zune Game Development using XNA 3.0;  Dan Waters Book 2009 Dan Waters 2009 Processing.XNA.Xbox.Zune.programming
描述.XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games. ..Zune Game Development Using XNA 3.0. is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step–by–step examples, building complete, working XNA 3.0 examples along the way that you can download and play. .
出版日期Book 2009
关键词Processing; XNA; Xbox; Zune; programming
版次1
doihttps://doi.org/10.1007/978-1-4302-1862-3
isbn_softcover978-1-4302-1861-6
isbn_ebook978-1-4302-1862-3
copyrightDan Waters 2009
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发表于 2025-3-21 21:39:44 | 显示全部楼层
https://doi.org/10.1007/978-1-4302-1862-3Processing; XNA; Xbox; Zune; programming
发表于 2025-3-22 03:45:29 | 显示全部楼层
Dan WatersThis book focuses purely on Zune development, which is the largest, and most widely awaited, feature of the new XNA 3.0 version. It will likely be the first – perhaps only – book of its kind.A number
发表于 2025-3-22 07:06:26 | 显示全部楼层
Book 2009s for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games. ..Zune Game Devel
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发表于 2025-3-22 17:42:48 | 显示全部楼层
of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step–by–step examples, building complete, working XNA 3.0 examples along the way that you can download and play. .978-1-4302-1861-6978-1-4302-1862-3
发表于 2025-3-22 23:49:20 | 显示全部楼层
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