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Titlebook: 3D Synthetic Environment Reconstruction; Mahdi Abdelguerfi Book 2001 Springer Science+Business Media Dordrecht 2001 3D.Textur.database.kno

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发表于 2025-3-21 20:09:54 | 显示全部楼层 |阅读模式
期刊全称3D Synthetic Environment Reconstruction
影响因子2023Mahdi Abdelguerfi
视频video
学科分类The Springer International Series in Engineering and Computer Science
图书封面Titlebook: 3D Synthetic Environment Reconstruction;  Mahdi Abdelguerfi Book 2001 Springer Science+Business Media Dordrecht 2001 3D.Textur.database.kno
影响因子Although synthetic environments were traditionally used in military settings for mission rehearsal and simulations, their use is rapidly spreading to a variety of applications in the commercial, research and industrial sectors, such as flight training for commercial aircraft, city planning, car safety research in real-time traffic simulations, and video games. .3D Synthetic Environment Reconstruction. contains seven invited chapters from leading experts in the field, bringing together a coherent body of recent knowledge relating 3D geospatial data collection, design issues, and techniques used in synthetic environments design, implementation and interoperability. In particular, this book describes new techniques for the generation of Synthetic Environments with increased resolution and rich attribution, both essential for accurate modeling and simulation. This book also deals with interoperability of models and simulations, which is necessary for facilitating the reuse of modeling and simulation components..3D Synthetic Environment Reconstruction. is an excellent reference for researchers and practitioners in the field. .
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发表于 2025-3-21 22:53:32 | 显示全部楼层
978-1-4613-4682-1Springer Science+Business Media Dordrecht 2001
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https://doi.org/10.1007/978-3-031-42529-5Three-dimensional city models are of growing importance. The increasing practical demand is accompanied by strong research efforts targeting at the automation of acquisition processes. This chapter gives an overview of data sources, measurement techniques and automation approaches.
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The Springer International Series in Engineering and Computer Sciencehttp://image.papertrans.cn/012/image/100791.jpg
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Lecture Notes in Networks and Systemsruction of complex 3D geometric models requires a considerable amount of user interaction (e. g. for texture editing). On the other hand there are techniques that allow panoramic shots to be visualized interactively in photo-realistic quality (e.g. QuicktimeVR). This article discusses the reconstruc
发表于 2025-3-23 04:03:59 | 显示全部楼层
https://doi.org/10.1007/978-3-031-42529-5stems register computer graphics (such as annotations, diagrams and models) directly with objects in the real-world. Most of the AR applications require the graphics to be precisely aligned with the environment. For example, if the AR system shows wire frame versions of actual buildings, we cannot a
发表于 2025-3-23 09:36:09 | 显示全部楼层
Adrián Losada,Ana M. Bernardos,Juan Besadated technique for the creation of 3 D models for urban structures. Interactive techniques for merger of both overhead and perspective (oblique) images are developed that allow easy association of building textures from oblique images with 3 D objects whose height is calculated on relative shadow len
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