啪心儿跳动
发表于 2025-4-1 02:54:33
Ingrid Kunzenot only for Game Design, but for Gamification of non-game applications, and Serious Games with a purpose beyond enjoyment. But existing theories are incomplete or lacking empirical support. Flow is the psychological state of “getting in the zone”, of enjoying overcoming challenges for the sake of t
名次后缀
发表于 2025-4-1 09:58:09
o the need for creating sustainable strategies for supporting health. While exergames have shown that they can have comparable effects to conventional human-guided training programs in certain situations, its adoption in healthcare applications are still limited. This is in part because of a disconn