啪心儿跳动 发表于 2025-4-1 02:54:33
Ingrid Kunzenot only for Game Design, but for Gamification of non-game applications, and Serious Games with a purpose beyond enjoyment. But existing theories are incomplete or lacking empirical support. Flow is the psychological state of “getting in the zone”, of enjoying overcoming challenges for the sake of t名次后缀 发表于 2025-4-1 09:58:09
o the need for creating sustainable strategies for supporting health. While exergames have shown that they can have comparable effects to conventional human-guided training programs in certain situations, its adoption in healthcare applications are still limited. This is in part because of a disconn