Rankle 发表于 2025-3-30 09:17:21

Titu Andreescu,Dorin Andrica,Ion Cucurezeanu In earlier work, we explored how persuasive game mechanics may contribute to the formation of attitudes in persuasive games. As a follow-up, this paper presents four design recommendations that could increase the chance that these attitudes will actually lead to the desired behavior shown by player

PSA-velocity 发表于 2025-3-30 13:14:55

http://reply.papertrans.cn/39/3806/380546/380546_52.png

惰性气体 发表于 2025-3-30 19:38:31

Cessation of Perception and Feeling,However, only a limited number of studies have explored teaching of educational Game Design (GD). This paper reports a case study in which learning by designing games strategy was used to teach different viewpoints of educational GD. In order to support design activities, we proposed a CIMDELA (Cont

Exhilarate 发表于 2025-3-30 23:40:03

http://reply.papertrans.cn/39/3806/380546/380546_54.png

Bmd955 发表于 2025-3-31 02:51:28

http://reply.papertrans.cn/39/3806/380546/380546_55.png

外星人 发表于 2025-3-31 06:14:48

http://reply.papertrans.cn/39/3806/380546/380546_56.png

Diatribe 发表于 2025-3-31 10:39:27

http://reply.papertrans.cn/39/3806/380546/380546_57.png

思考 发表于 2025-3-31 15:20:33

http://reply.papertrans.cn/39/3806/380546/380546_58.png

Blatant 发表于 2025-3-31 20:33:33

An Introduction To Electrical Circuit Theoryommunicate, a domain expert develops a structured, scripted scenario as a sequence of potential interactions in an authoring tool. Communicate is widely used and several domain experts have already developed over a thousand scenarios. In the original version of Communicate, a student ‘navigates’ a d

Estrogen 发表于 2025-3-31 23:40:24

http://reply.papertrans.cn/39/3806/380546/380546_60.png
页: 1 2 3 4 5 [6]
查看完整版本: Titlebook: Games and Learning Alliance; 8th International Co Antonios Liapis,Georgios N. Yannakakis,Manuel Nina Conference proceedings 2019 Springer N