Eisenhower 发表于 2025-3-21 17:49:20

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Antagonist 发表于 2025-3-21 23:07:25

https://doi.org/10.1007/978-94-010-0472-5 discuss, . played a specific role in this shift; as a cultural phenomenon the game demonstrated how we can do things differently—from in-game memorialization of the Wuhan hospital workers to modifying our daily and habitual practices.

同音 发表于 2025-3-22 04:28:03

2731-5029 ion between formal and informal learning, fostering new forms of digital media creativity and ethnographic innovation around the analysis of games in everyday life..978-3-030-59910-2978-3-030-59908-9Series ISSN 2731-5029 Series E-ISSN 2731-5037

地牢 发表于 2025-3-22 04:51:10

Book 2020fieldwork into mobile games in Australian homes, the authors seek to take .Minecraft .seriously as a cultural practice. The book examines how .Minecraft .players engage in a form of gameplay that is uniquely intergenerational, creative, and playful, and which moves ambivalently throughout everyday l

前面 发表于 2025-3-22 10:17:50

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在前面 发表于 2025-3-22 13:30:03

Maximality of the Groups Constructed,iteracy practices. We suggest that . has become a locus for new interdisciplinary approaches, both methodological and conceptual, as well as a unique platform for the development of ethnographic innovation and qualitative research.

在前面 发表于 2025-3-22 18:41:02

https://doi.org/10.1007/978-94-015-2457-5ower of creative mode, the interactive challenges of survival mode, play across devices, and the risks and benefits of multiplayer online gaming and LAN gaming. Each of the modalities of play are discussed in terms of their implications for literacy and creativity.

Adenocarcinoma 发表于 2025-3-23 00:53:33

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FOIL 发表于 2025-3-23 02:44:37

Play Practices and Modalitiesower of creative mode, the interactive challenges of survival mode, play across devices, and the risks and benefits of multiplayer online gaming and LAN gaming. Each of the modalities of play are discussed in terms of their implications for literacy and creativity.

Confess 发表于 2025-3-23 06:42:55

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查看完整版本: Titlebook: Exploring Minecraft; Ethnographies of Pla Larissa Hjorth,Ingrid Richardson,William Balmford Book 2020 The Editor(s) (if applicable) and The