书目名称 | The Virtual Future | 编辑 | William Sims Bainbridge | 视频video | | 概述 | The first exploration of the human future through virtual worlds.Experience in-depth nine intense and varied online science fiction games.Understand the tension between grand human hopes for space exp | 丛书名称 | Springer Series in Immersive Environments | 图书封面 |  | 描述 | .The newest communication technologies are profoundly changing the world‘s politics, economies, and cultures, but the specific implications of online game worlds remain mysterious. .The Virtual Future. employs theories and methods from social science to explore nine very different virtual futures: .The Matrix Online., .Tabula Rasa., .Anarchy Online., .Entropia Universe., .Star Trek Online., .EVE Online, Star Wars Galaxies., .World of Warcraft: Burning Crusade., and .The Chronicles of Riddick.. .Each presents a different picture of how technology and society could evolve in coming centuries, but one theme runs through all of them, the attempt to escape the Earth and seek new destinies among the stars. Four decades after the last trip to the moon, a new conception of spaceflight is emerging. Rather than rockets shooting humans across vast physical distances to sterile rocks that lack the resources to sustain life, perhaps robot space probes and orbiting telescopes will glean information about the universe, that humans can then experience inside computer-generated environments much closer to home. .All nine of these fantastically rich multiplayer masterpieces have shown myriads | 出版日期 | Book 2011 | 关键词 | Human-Centered Computing; Online Communities; Science-Fiction Games; Space Travel; Virtual Worlds | 版次 | 1 | doi | https://doi.org/10.1007/978-0-85729-904-8 | isbn_softcover | 978-1-4471-2689-8 | isbn_ebook | 978-0-85729-904-8Series ISSN 2192-631X Series E-ISSN 2192-6328 | issn_series | 2192-631X | copyright | Springer-Verlag London Limited 2011 |
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