书目名称 | The Mathematica GuideBook for Graphics | 编辑 | Michael Trott | 视频video | | 概述 | Step-by-step introductions to all of Mathematica graphics capabilities.Comprehensive presentation of two-and three-dimensional graphics primitives and directives, as well as plotting capabilities for | 图书封面 |  | 描述 | .Mathematica is today’s most advanced technical computing system. It features a rich programming environment, two-and three-dimensional graphics capabilities and hundreds of sophisticated, powerful programming and mathematical functions using state-of-the-art algorithms. Combined with a user-friendly interface, and a complete mathematical typesetting system, Mathematica offers an intuitive, easy-to-handle environment of great power and utility....The Mathematica Guidebook for Graphics provides a comprehensive step-by-step development of how to use Mathematica to visualize functions and data, manipulate graphics, and optimize their appearance. Two-dimensional graphics, contour plots, plots of surfaces, free-form three-dimensional surfaces, and animations are the core topics. Hundreds of detailed examples and programs show a large variety of visualization techniques, algorithms, methods, and tricks. These tools allow the reader to create virtually any possible graphic, from simple curves to scientific visualizations and artistic images and logos. Mathematica graphics functions are discussed in detail, explained in numerous examples, and put to work in programs that are all contained | 出版日期 | Textbook 2004 | 关键词 | 3D graphics; algorithms; animation; complexity; computer; computer graphics; programming; visualization | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4419-8576-7 | isbn_ebook | 978-1-4419-8576-7 | copyright | Springer Science+Business Media New York 2004 |
The information of publication is updating
|
|