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Titlebook: Surface Tension in Microsystems; Engineering Below th Pierre Lambert Book 2013 Springer-Verlag Berlin Heidelberg 2013 axial capillary force

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Atsushi Takeiruning, (b) the efficient application of game-theoretical knowledge during the search, and (c) the behaviour of the search at increasing depths. Throughout the work our high-speed chess program . [98] (see Appendix A) served as a realistic test vehicle.
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Cyrille Lendersruning, (b) the efficient application of game-theoretical knowledge during the search, and (c) the behaviour of the search at increasing depths. Throughout the work our high-speed chess program . [98] (see Appendix A) served as a realistic test vehicle.
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riori studies of Edwards’ publicly available distance-to-mate tablebases provided the necessary feedback for our so-called .. We rely on the algorithmic recognition of rare exceptional endgame positions in order to achieve a compact representation of the stored data. The knowledgeable approach enabl
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Jean-Baptiste Valsamis,Pierre Lambertsimple techniques that significantly reduce invalidation traffic and directory memory requirements. First, we present the . as a novel way of keeping directory state information. This scheme uses as little memory as other limited pointer schemes, but causes significantly less invalidation traffic. S
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Jean-Baptiste Valsamis,Pierre Lamberteshold ..) are required to be orthogonal to each other. The training design problem is then formulated as to find the minimum training length that preserves local orthogonality. This problem can be recast as a vertex-coloring problem, and the existing vertex-coloring algorithms can be applied to sol
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Pierre Lamberteshold ..) are required to be orthogonal to each other. The training design problem is then formulated as to find the minimum training length that preserves local orthogonality. This problem can be recast as a vertex-coloring problem, and the existing vertex-coloring algorithms can be applied to sol
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