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Titlebook: Software Literacy; Education and Beyond Elaine Khoo,Craig Hight,Bronwen Cowie Book 2017 The Author(s) 2017 Software literacy.Software appli

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发表于 2025-3-21 18:52:33 | 显示全部楼层 |阅读模式
书目名称Software Literacy
副标题Education and Beyond
编辑Elaine Khoo,Craig Hight,Bronwen Cowie
视频video
概述Introduces software literacy as an imperative to understanding everyday 21st century contexts where the focus is on software teaching and learning and use.Offers an easy-to-follow framework for unders
丛书名称SpringerBriefs in Education
图书封面Titlebook: Software Literacy; Education and Beyond Elaine Khoo,Craig Hight,Bronwen Cowie Book 2017 The Author(s) 2017 Software literacy.Software appli
描述.This book explores the notion of software literacy, a key part of digital literacy which all contemporary students and citizens need to understand. Software literacy involves a critical understanding of how the affordances and conceptual approaches of everything from operating systems, creative apps and media editors, to software-based platforms and infrastructures work to inform and shape the ways we think and act. As a cultural artefact, programing code plays a role in reproducing, reinforcing, and augmenting existing cultural practices, as well as generating completely new coded practices. A proposed three-tier framework for software literacy is the focus for a two-year empirical investigation into how tertiary students become more literate about the nature and implications of software they encounter as part of their tertiary studies. Two case studies of software learning and use in university-level engineering and screen & media studies courses are presented, investigating the mapping of students’ trajectory of the learning of desktop applications against this framework for software literacy. .Though the book’s focus is primarily educational, its content also has implications
出版日期Book 2017
关键词Software literacy; Software application; Software platform; Affordance; Software Pedagogy; Digital litera
版次1
doihttps://doi.org/10.1007/978-981-10-7059-4
isbn_softcover978-981-10-7058-7
isbn_ebook978-981-10-7059-4Series ISSN 2211-1921 Series E-ISSN 2211-193X
issn_series 2211-1921
copyrightThe Author(s) 2017
The information of publication is updating

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书目名称Software Literacy年度引用学科排名




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书目名称Software Literacy读者反馈学科排名




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Introduction: Software and Other Literacies,concepts relevant to the study of software, including affordances, agency, human-machine assemblages, and performance to explain the ways users co-create with software. It proposes the notion of . as a framework to help readers unpack the ways the affordances of software can (re)shape the ways we th
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The Learning, Use and Critical Understanding of Software in Media Studies, media studies and engineering develop the understandings and skills needed to use software as forms of software literacy. Two case studies were developed. The case studied experiences of media studies students’ software literacy development is the focus of this chapter. Two cohorts of media studies
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The Learning, Use and Critical Understanding of Software in Engineering,e understandings and skills needed to use software as forms of software literacy. Two case studies were developed. A case study of engineering students’ software literacy development is the focus of this chapter. Two cohorts of students were tracked using mixed methods to explore their learning and
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Comparing the Cases: What Do They Tell Us About Software Literacy?,Common themes emerged across the cases such as students’ tendency to draw from informal learning strategies to supplement formal learning approaches, the diversity of student background and software abilities, and students’ general assumption that a tier 2 software proficiency level (see Chap. .) w
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