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Titlebook: Smart Graphics; 10th International S Robyn Taylor,Pierre Boulanger,Patrick Olivier Conference proceedings 2010 Springer-Verlag Berlin Heide

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楼主: Chylomicron
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A Method for Reconstructing Sketched Polyhedral Shapes with Rounds and Filletse corresponding object, with rounds and fillets applied. This method is useful both as a component of computer-aided sketching tools and in determining design intent—although rounds and fillets are common in engineering parts, they often conceal design intent, which is more easily determined from the object’s underlying polyhedral skeleton.
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978-3-642-13543-9Springer-Verlag Berlin Heidelberg 2010
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Smart Graphics978-3-642-13544-6Series ISSN 0302-9743 Series E-ISSN 1611-3349
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0302-9743 Overview: Up-to-date results.Fast track conference proceedings.State-of-the-art report978-3-642-13543-9978-3-642-13544-6Series ISSN 0302-9743 Series E-ISSN 1611-3349
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We introduce in this paper an interface for bh the tree should be grown, and determines the number of iterations of applications of the L-system rule. We show in this paper how the technique can be used as a simple yet effective way to produce variants of a tree structure.
发表于 2025-3-26 06:22:32 | 显示全部楼层
Animated Volume Texture Mapping for Complex Scene Generation and Editing parameters of the textures can be adjusted by the user for different regions on the surface in real time. The visualization and the real-time feedback facilitate the editing of the volume textures. In addition, the concept of animated mapping may also be applied to generating scenes such as the growth of forests.
发表于 2025-3-26 09:05:47 | 显示全部楼层
Interactive Design and Simulation of Net Sculptureslick-and-drag gestures are used to create and modify individual net pieces, and drag-and-drop gestures are used to connect net pieces to multiple rails. The effect of gravity on the net sculpture is simulated, allowing the artist to simultaneously design and visualize net sculptures as they would appear once installed in a real setting.
发表于 2025-3-26 15:14:18 | 显示全部楼层
Example-Based Automatic Font Generationoutline of a single character drawn by the user and computes blending weights from a database to reproduce the given outline. The weights are then applied to all characters to synthesize the new font. In this paper, the algorithm is described in detail and its quality evaluated with some examples.
发表于 2025-3-26 20:26:33 | 显示全部楼层
Pressure-Based 3D Curve Drawing thickness at each point along the curve to a depth distance. Hence, the thicker the 2D curve at a particular point, the closer the corresponding 3D point to the camera. This method is easy and intuitive, and yet surprisingly it has not been reported before. We illustrate the effectiveness of the method with numerous examples.
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