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Titlebook: Research on E-Learning and ICT in Education; Technological, Pedag Tharrenos Bratitsis Book 2023 The Editor(s) (if applicable) and The Autho

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书目名称Research on E-Learning and ICT in Education
副标题Technological, Pedag
编辑Tharrenos Bratitsis
视频video
概述Provides numerous step by step tutorials for e-learning practitioners.Includes ten tips on protecting educational flash sites from hackers.Addresses both technological and pedagogical/theoretical aspe
图书封面Titlebook: Research on E-Learning and ICT in Education; Technological, Pedag Tharrenos Bratitsis Book 2023 The Editor(s) (if applicable) and The Autho
描述.This book is comprised of research-based chapters developed from selected full papers presented at the Pan-Hellenic and International Conference “ICT in Education”. It includes covering technical, pedagogical, organizational, instructional, as well as policy aspects of ICT in Education and e-Learning. Special emphasis is given to applied research relevant to the educational practice guided by the educational realities in schools, colleges, universities and informal learning organizations. Further, the book encompasses current trends, perspectives, and approaches determining e-Learning and ICT integration in practice, including learning and teaching, curriculum and instructional design, learning media and environments, teacher education and professional development. .Since 2012, Springer has published a volume entitled “Research on e-Learning and ICT in Education: Technological, Pedagogical and Instructional Issues” at the conclusion of every conference. These volumesare based on research work originally presented in the conference series mentioned above, but the call for chapters is open and disseminated to the international community attracting also international contributions. F
出版日期Book 2023
关键词E-learning and education; Augmented reality in education; ICT; Online pedagogy; Digital story tellng; Pee
版次1
doihttps://doi.org/10.1007/978-3-031-34291-2
isbn_softcover978-3-031-34293-6
isbn_ebook978-3-031-34291-2
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
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https://doi.org/10.1007/978-3-031-34291-2E-learning and education; Augmented reality in education; ICT; Online pedagogy; Digital story tellng; Pee
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,Evaluating Digital Learning Objects in Science Education with the “Science Learning Objects Evaluate first study have shown that SciLOET presents internal consistency. Moreover, the exploratory factor analysis indices were satisfactory, indicating the validity of SciLOET. However, the results of the exploratory factor analysis led to the deletion of an axis from the initial version of the questio
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Digital Games as Learning Tools: Mapping the Perspectives and Experience of Student Teachers in Grelores the students’ game preferences, their gaming habits such as game platform used and frequency of play, their attitudes towards games as learning tools, and their intention to use them in their future classroom, as well as demographic characteristics such as gender, age, and field of study. We f
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,Understanding Primary School Students’ Desire to Play Games on Smart Mobile Devices in their Leisure variance students’ continuance intention. Furthermore, attitude was explained by perceived learning opportunities and perceived ease of use. Finally, perceived ease of use affected perceived learning opportunities and the variables of interface design and portability affected perceived ease of use
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Investigating TPACK Integration in the Designing and Implementation of Educational Activities Usingee of integration of TPACK, statistical techniques of quantitative analysis were adopted. In particular, after completing the coding of the research material based on the analysis categories in the NVivo program, multiple correspondence analysis and cluster analysis methods were applied using the SP
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