书目名称 | OpenGL Graphics Through Applications | 编辑 | Robert Whitrow | 视频video | | 概述 | Concise text which includes worked examples from theory to code implementation.Includes supplementary material: | 图书封面 |  | 描述 | .OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website...A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and patterns...Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions. . | 出版日期 | Textbook 2008 | 关键词 | Animation; Image Processing; OpenGL; Surface Modelling; Textur; Texturing; computer graphics | 版次 | 1 | doi | https://doi.org/10.1007/978-1-84800-023-0 | isbn_softcover | 978-1-84800-022-3 | isbn_ebook | 978-1-84800-023-0 | copyright | Springer-Verlag London 2008 |
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