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Titlebook: Online Game Pioneers at Work; Morgan Ramsay Book 2015 Morgan Ramsay 2015

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发表于 2025-3-21 16:38:24 | 显示全部楼层 |阅读模式
书目名称Online Game Pioneers at Work
编辑Morgan Ramsay
视频video
概述Learn from the experiences of the founders of successful game companies..From taking risk to devoting their lives to their vision these founders recount their experiences in leading their companies to
图书封面Titlebook: Online Game Pioneers at Work;  Morgan Ramsay Book 2015 Morgan Ramsay 2015
描述.In this groundbreaking collection of 15 interviews, successful founders of entertainment software companies reflect on their challenges and how they survived. You will learn of the strategies, the sacrifices, the long hours, the commitment, and the dedication to quality that led to their successes but also of the toll that this incredibly competitive market has on even its most brilliant minds. For the hundreds of thousands of game developers out there, this is a must read survival guide. For those who simply enjoy games and know of some of these founders, this will be a most interesting read..Sales of video games, hardware, and accessories reach upwards of $20 billion every year in the United States alone, and more than two-thirds of American households include video games in their daily lives. In a world that seems to be overflowing with fortune and success, the vicious truth of this booming industry is easily forgotten: failure is tradition. Video games define a cultural crossroad where business, entertainment, and technology converge, where the risks are great, cutting edge technology is vitally important and competition is intense. Here are the stories of survival from many o
出版日期Book 2015
版次1
doihttps://doi.org/10.1007/978-1-4302-4186-7
isbn_softcover978-1-4302-4185-0
isbn_ebook978-1-4302-4186-7
copyrightMorgan Ramsay 2015
The information of publication is updating

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发表于 2025-3-21 20:32:12 | 显示全部楼层
发表于 2025-3-22 03:44:09 | 显示全部楼层
Doug Whatley,When Disney bought ABC in 1996, the $19 billion acquisition included OverTime Sports, the studio responsible for bringing ABC Monday Night Football and college football to video games. Only two years later, OverTime Sports was shuttered as Disney sought to exit the video game business.
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发表于 2025-3-22 11:59:40 | 显示全部楼层
Victor Kislyi,Drawing on his Soviet upbringing in Belarus and a summer job in the White Mountains of New Hampshire, . founded Wargaming in 1998 to develop and publish military strategy video games.
发表于 2025-3-22 15:32:55 | 显示全部楼层
Richard Garriott,. and his older brother Robert cofounded Origin Systems in 1983 to develop, publish, and market the Ultima series and other products. That series, along with .—one of the first role-playing games (RPGs) for the personal computer released in 1979—defined the genre for decades.
发表于 2025-3-22 21:03:52 | 显示全部楼层
Gaute Godager,. cofounded Funcom in 1993 with four others: Erik Gloersen, Andre Backen, Ian Neil, and Olav Mørkrid. Funcom was never the most successful publisher of massively multiplayer online (MMO) games, but at 22 years old, Funcom is one of the oldest.
发表于 2025-3-22 21:35:27 | 显示全部楼层
Ilkka Paananen,. cofounded Sumea, an early developer and publisher of mobile games, in 2000 with Jarkko Salminen, Mikko Kodisoja, Sami Arola, and Mika Tammenkoski.
发表于 2025-3-23 02:20:59 | 显示全部楼层
Jason Kapalka,. left his journalism career behind when he joined the Total Entertainment Network as a producer in 1995. Only six years later, he had cofounded PopCap Games with John Vechey and Brian Fiete, and introduced the world to the . phenomenon.
发表于 2025-3-23 06:19:48 | 显示全部楼层
John Romero,For 36 years, . has been one of the video game industry‘s most accomplished developers. Credited on more than 100 titles, Romero has built nine studios, such as Id Software, where with John Carmack, Adrian Carmack, and Tom Hall, he pioneered the first-person shooter across Wolfenstein 3D, Doom, Heretic, Hexen, and Quake.
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