书目名称 | Ludics, Dialogue and Interaction | 副标题 | PRELUDE Project — 20 | 编辑 | Alain Lecomte,Samuel Tronçon | 视频video | | 概述 | unique visibility.fast-track conference proceedings.state-of-the-art research | 丛书名称 | Lecture Notes in Computer Science | 图书封面 |  | 描述 | This volume contains the key contributions to workshops and meetings that were held within the context of the PRELUDE project. PRELUDE,an acronym for “Towards Theoretical Pragmatics based on Ludics andContinuation Theory”, ran from November 2006 to November 2009, with funding from the new French National Agency for Research (ANR). The objective of the project was to develop perspectives on Natural Language Semantics and Pragmatics based on recent developments in Logic and Theoretical Computer Science; the articles shed light on the role of Ludics in the study of speech acts, inferential semantics, game-theoretical frameworks, interactive situations in the dynamics of language, the representation of commitments and interaction, programming web applications, as well as the impact of Ludics on the fundamental concepts of computability. | 出版日期 | Book 2011 | 关键词 | coherence spaces; dialogical logic; discourse theory; dynamic processes; game theoretical semantics; game | 版次 | 1 | doi | https://doi.org/10.1007/978-3-642-19211-1 | isbn_softcover | 978-3-642-19210-4 | isbn_ebook | 978-3-642-19211-1Series ISSN 0302-9743 Series E-ISSN 1611-3349 | issn_series | 0302-9743 | copyright | Springer Berlin Heidelberg 2011 |
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