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Titlebook: Interactivity, Game Creation, Design, Learning, and Innovation; 8th EAI Internationa Anthony Brooks,Eva Irene Brooks Conference proceedings

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A Positional Infrared Tracking System Using Non-individualised HRTFs to Simulate a Loudspeaker Setuphannel loudspeaker setups. Because of the acoustical and perceptual differences, listening on headphones might sound very different compared to loudspeakers, including the perception of sound sources inside the head (externalisation problem). Nevertheless, by using Head Related Transfer Functions (H
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Finding, Feeling and Sharing the Value of a Landscape historical or social value. The guides and tourist itineraries are useful to help visiting monuments but as far as reading and experiencing a landscape, these are still insufficient. This work consists of developing a mobile application with gaming and social features, to support the experience of
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Hosting Social Touch in Public Space of Merging Realitiesiating social touch in public space, social robotics, virtual reality and tele-matic environments. The question of whether human hosting is essential to social touch was the focus of three experiments held during performance of artistic orchestrations designed for social touch in public space for wh
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Renoir in VR: Comparing the Relaxation from Artworks Inside and Outside of Virtual Realityt and nature images with music for ten minutes while sitting in a recliner chair in a VR setup is different from experiencing the same content on a TV screen. Participants experienced this relaxation intervention after having finished a Montreal Imaging Stress Test. All tested conditions relaxed peo
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Conference proceedings 2020 Game Creation (ArtsIT 2019), and the 4th EAI International Conference on Design, Learning, and Innovation (DLI 2019). Both conferences were hosed in Aalborg, Denmark, and took place November 6-8, 2019.. The 61 revised full papers presented were carefully selected from 98 submissions. The papers rep
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Art and Code: Programming as a Mediumhe medium of code by artists who talked about their art making process. They include pioneers Aaron Marcus, Harold Cohen and Manfred Mohr and other artists, some of whom are live coding practitioners.
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