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Titlebook: Information Security Education - Challenges in the Digital Age; 16th IFIP WG 11.8 Wo Lynette Drevin,Wai Sze Leung,Suné von Solms Conference

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Information Security Education - Challenges in the Digital Age16th IFIP WG 11.8 Wo
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ed using the heat-resistant steel with the grain boundaries which were created based on a nucleation-growth model and subsequently whose fracture resistance was set by the model of random fracture resistance. Consequently, it became evident that the experimental results on the crack density, angular
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ss axis. Small inner cracks initiate in the early stage of the lifetime. The density of the cracks increases rapidly after the mid-life. Three-dimensional observation of a 0.75. specimen of SUS304 shows that the areal crack density of the longitudinally split section is about 35 cracks/mm. at this p
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GPT-Enabled Cybersecurity Training: A Tailored Approach for Effective Awarenessand relevance. GPT-powered CSAT programs offer a scalable and effective solution to enhance cybersecurity awareness, providing personalized training content that better prepares individuals to mitigate cybersecurity risks in their specific roles within the organization.
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Using Visual Cues to Enhance Phishing Education for Children and easier to understand. After completing the educational activities both groups improved in their ability to identify phishing attempts, with visual cue materials reflecting slightly better (avg. of 6% more) participant results. The results show that the combination of gamification, scenario-base
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A Framework for Integrating Gamification in Information Security Awareness Programmes for Higher Edumification in information security awareness training for higher education students. This research, therefore, contributes a framework for the gamification of security awareness training in this context. The framework was developed through identifying gamification mechanics from literature. Possible
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Digital Detectives: A Serious Point-and-Click Game for Digital Forensicsve setting. The serious game’s objective is to promote an understanding of the DF profession, thereby aiding in future investigations and cultivating awareness of behaviors that could contribute to security breaches. We evaluated the serious game with 36 students and found a significant increase in
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