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Titlebook: Human-Computer Interaction. Theoretical Approaches and Design Methods; Thematic Area, HCI 2 Masaaki Kurosu Conference proceedings 2022 The

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A Descriptive Model of Passive and Natural Passive Human-Computer Interaction one must examine the user interactions from a user experience point of view. In this paper, we focus on non-intentional human-computer interactions and discuss the term Passive Interaction, starting from its theoretical background. We present a descriptive model where we define Passive Interaction
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Engagements2 as ‘HCI Material’: Propagating Community Agency, Through Embedded Technologies ‘made’ and crafted and as a material media technology changes our relationships to ‘things’, each other and our surrounding world. Thinking through HCI as material allows us to unite disciplines with technologies, ensuring that how we conceptualise work is tangible and applicable. Working from this
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Interaction Designers of the Future: Shedding Light on Students Entering the Industrye websites and apps as components of their business model, precisely to interact and communicate with their users and customers. Furthermore, to distribute services, and to provide extended information and digital services. Thus, digital user interfaces need to carry a high level of quality, and int
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A Coding Framework for Usability Evaluation of Digital Health Technologiesrly the use of computer-based clinical decision support systems. Poor usability and lack of integration with the clinical workflow have been identified as primary issues. Few guidelines exist on how to analyze the collected data associated with the usability of digital health technologies. In this s
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Designer Interface for a Class of Wearable Computer Applicationstems which monitor various signals, both within the body and external to the body, and possibly perform some action in response to various events. Many of these applications require conditions and actions that are beyond those described in our prior work. This work describes four such extensions. Fi
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A Study on Consensus Building Mechanism Based on Kansei ~Consideration of Experimental Tasks that Casion unanimously. Therefore, if there are conflicting opinions, they need to be resolved. To deal with this problem, it is necessary to conduct pleasant communication during consensus building in order for both parties to keep a good relationship, and Kansei has been found to be important for this p
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Comparison of Moderated and Unmoderated Remote Usability Sessions for Web-Based Simulation Software:sability surveys are more efficient and cost-effective and lend themselves better to larger participant pools in comparison to moderated usability surveys. However, unmoderated usability surveys could increase the collection of unreliable data due to the survey participants’ careless responding (CR)
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