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Titlebook: High-Quality Visual Experience; Creation, Processing Marta Mrak,Mislav Grgic,Murat Kunt Book 2010 The Editor(s) (if applicable) and The Aut

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978-3-662-51927-1The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer-Verlag GmbH, DE
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Marta Mrak,Mislav Grgic,Murat KuntRecent research on Creation, Processing and Interactivity of high-resolution and high-dimensional Video Signals.Written by leading experts in high resolution video signals.Presents the state of the ar
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Signals and Communication Technologyhttp://image.papertrans.cn/h/image/426714.jpg
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3D Object Classification and Segmentation Methodse, all of which can be considered as a good segmentations, depending on objects of interest on an image, and to a large extent, the user’s own subjectivity. Key issues in this chapter include different techniques for segmentation of 3D object based on classification on different regions and shapes.
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Three-Dimensional Video Contents Exploitation in Depth Camera-Based Hybrid Camera System graphic models in the MPEG-4 multimedia framework. The MPEG-4-based 3D video contents can support a variety of user-friendly interactions, such as free viewpoint changing and free composition with computer graphic images.
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Super Hi-Vision and Its Encoding Systemem is necessary. Therefore, we have developed several Super Hi-Vision codec systems based on MPEG-2 and AVC/H.264 video coding standards. In this chapter, details of these codec systems are described and transmission experiments using the codec systems are introduced.
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Synthesizing Natural Images Using Spatial Layout Informationsed of the original textures. For images composed of textured background and a non-textured foreground object, segmentation is first applied on the main object and texture synthesis is used on the background texture. In comparison to other synthesis methods, the proposed solution yields significantly better results for natural images.
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