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发表于 2025-3-21 17:33:19 | 显示全部楼层 |阅读模式
书目名称Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030
编辑Rodrigo Pereira dos Santos,Marcelo da Silva Hounse
视频video
丛书名称Communications in Computer and Information Science
图书封面Titlebook: ;
出版日期Conference proceedings 2023
版次1
doihttps://doi.org/10.1007/978-3-031-27639-2
isbn_softcover978-3-031-27638-5
isbn_ebook978-3-031-27639-2Series ISSN 1865-0929 Series E-ISSN 1865-0937
issn_series 1865-0929
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https://doi.org/10.1007/978-3-663-06734-4it is a big challenge where crucial outcomes could benefit application areas such as education, health, and others. But the roadmap for such an area of research has not been established. This chapter presents fun as a grand challenge in games and digital entertainment and proposes a path for future research.
发表于 2025-3-22 15:08:19 | 显示全部楼层
Chemische Technologie in Einzeldarstellungendoing of Games in Brazil to also encompass ethical reflection. That is, it is not reduced to the mere analysis of “good” or “bad”, it is about elaborating, analyzing, evaluating, and reflecting on complex and compound ethical dilemmas.
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