书目名称 | GPU Ray Tracing in Non-Euclidean Spaces | 编辑 | Tiago Novello,Vinícius da Silva,Luiz Velho | 视频video | | 丛书名称 | Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging | 图书封面 |  | 描述 | This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics. Several conditions made this a special moment for such topic. On one hand, the development of mathematical research, computer graphics, and algorithms have provided the necessary theoretical framework. On the other hand, the evolution of the technologies and media allows us to be immersed in three-dimensional spaces using Virtual Reality. The content of this book serves both experts in the areas and students. Although this is a short book, it is self-contained since it considers all the ideas, motivations, references, and intuitive explanations of the required fundamental concepts. | 出版日期 | Book 2022 | 版次 | 1 | doi | https://doi.org/10.1007/978-3-031-79212-0 | isbn_softcover | 978-3-031-79200-7 | isbn_ebook | 978-3-031-79212-0Series ISSN 2469-4215 Series E-ISSN 2469-4223 | issn_series | 2469-4215 | copyright | Springer Nature Switzerland AG 2022 |
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