| 书目名称 | Framing Uncertainty |
| 副标题 | Computer Game Episte |
| 编辑 | Markus Rautzenberg |
| 视频video | http://file.papertrans.cn/348/347634/347634.mp4 |
| 概述 | Presents a compilation of articles on the subject of game studies written over the last ten years.Reflects a decade of research in European computer game studies from a theoretical perspective that co |
| 丛书名称 | Performance Philosophy |
| 图书封面 |  |
| 描述 | .This book presents a compilation of articles on the subject of game studies written over the last ten years. These texts reflect a decade of research in European computer game studies from a theoretical perspective that combines philosophy, cultural studies, visual studies, and media studies in a way that is unique to a specific type of media theory developed in Germany over the last thirty years. This theory differs quite significantly from media studies as usually conceived in Anglo-American academia, providing new perspectives that are rooted in continental philosophical traditions ranging from phenomenology to post-structuralism and newer forms of “presence studies” in aesthetic theory...The book provides (1) an introduction to a continental approach to game philosophy; (2) an aesthetic theory of computer games rooted in concepts of performativity and epistemology; and (3) an introduction to an interdisciplinary approach to game studies that is based on philosophical perspectives on the subject matter.. |
| 出版日期 | Book 2020 |
| 关键词 | Computer; Epistemology; Essay; India; Nation; Philosophy |
| 版次 | 1 |
| doi | https://doi.org/10.1057/978-1-137-59521-8 |
| isbn_ebook | 978-1-137-59521-8Series ISSN 2947-5589 Series E-ISSN 2057-7176 |
| issn_series | 2947-5589 |
| copyright | The Editor(s) (if applicable) and The Author(s) 2020 |