书目名称 | Enhancing Video Game Localization Through Dubbing |
编辑 | Laura Mejías-Climent |
视频video | |
概述 | Fills a gap in the existing literature by approaching video game localization from the perspective of dubbing.Presents a novel multimodal characterization of video games.Places special emphasis on a d |
丛书名称 | Palgrave Studies in Translating and Interpreting |
图书封面 |  |
描述 | .This book addresses the hot topic in audiovisual translation (AVT) of video game localization through the unique perspective of dubbing, an area which has so far received relatively little scholarly focus. The author analyses the main characteristics of video game localization within the context of English-Spanish dubbing, and emphasizes the implications for research and localization as a professional practice. The book will appeal to translation studies scholars and students, as well as AVT professionals looking to understand localization processes from a systematized approach.. |
出版日期 | Book 2021 |
关键词 | audiovisual translation; multimodal product; interactive genre; game situations; Game Studies; Assassin‘s |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-030-88292-1 |
isbn_softcover | 978-3-030-88294-5 |
isbn_ebook | 978-3-030-88292-1Series ISSN 2947-5740 Series E-ISSN 2947-5759 |
issn_series | 2947-5740 |
copyright | The Editor(s) (if applicable) and The Author(s), under exclusive licence to Springer Nature Switzerl |