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Titlebook: Culture and Computing; 11th International C Matthias Rauterberg Conference proceedings 2023 The Editor(s) (if applicable) and The Author(s)

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书目名称Culture and Computing
副标题11th International C
编辑Matthias Rauterberg
视频video
丛书名称Lecture Notes in Computer Science
图书封面Titlebook: Culture and Computing; 11th International C Matthias Rauterberg Conference proceedings 2023 The Editor(s) (if applicable) and The Author(s)
描述.This book constitutes the refereed proceedings of the 11.th. International Conference on Culture and Computing, C&C 2023, held as part of the 25th International Conference, HCI International 2023, which was held virtually in Copenhagen, Denmark in July 2023...The total of 1578 papers and 396 posters included in the HCII 2023 proceedings was carefully reviewed and selected from 7472 submissions...The C&C 2023 proceeding focuses on preserving, disseminating, and creating cultural heritages via ICT (e.g., digital archives), to empower humanities research via ICT (i.e., digital humanities), to create art and expressions via ICT (i.e., media art), to support interactive cultural heritage experiences (e.g., rituals), and to understand new cultures born on the Internet (e.g., net culture, social media, games)..
出版日期Conference proceedings 2023
关键词Culture and Computing; human-centred design; developing and shaping future cultures; cultural heritages
版次1
doihttps://doi.org/10.1007/978-3-031-34732-0
isbn_softcover978-3-031-34731-3
isbn_ebook978-3-031-34732-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
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An Evaluation Model for Creating Immersive Experiences Based on Intangible Cultural Heritage experiences’ effectiveness and their respective weights. Ultimately, an effective evaluation model for ICH immersive experiences is generated. The study will 1) analyse the key touchpoints of immersive experiences in display design. 2) conduct in-depth interviews with 21 leading experts in fields r
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Bali, Borneo and the Blockchain: Explorations in the Preservation of Cultural Heritagetors. Its application to cultural heritage is still in its early stages. But it offers three intriguing benefits. First, it creates a permanent and immutable record of provenance for both tangible and intangible cultural heritage. Second, it will open up new ways for communities to share their herit
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Design of a Virtual Display Platform for the Wooden Wheel Carriage Making Technique of Shaanxi Proviform with the help of Unity3D technology. .Firstly, based on the collection of the size data of the wooden wheel cart, the platform establishes the three-dimensional model of the wooden wheel cart, uses C4D to make the virtual animation of the wooden wheel cart production process, and imports it int
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How Does Interactive Light Art Intervene in Urban Public Spaceing art, this article clarifies the research background. Based on specific cases, this article analyzes various forms of interactive lighting art in urban space in detail, including touch interaction, sound-sense interaction, tangible Interaction, interaction with the environment and virtual interac
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A New Way to Experience Art: Experience Design and Strategies for Immersive Exhibitionsibitions. The immersive art exhibition can create a deeper understanding and appreciation of the art and the ideas behind it, by providing visitors with a more interactive and engaging way of experiencing the art. This paper proposes an immersive experience design framework, providing a structured a
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