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Titlebook: Conceptual Modeling for User Interface Development; David Benyon,Thomas Green,Diana Bental Textbook 1999 Springer-Verlag London Limited 19

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楼主: cobble
发表于 2025-3-25 06:34:19 | 显示全部楼层
Developing ERMIAs,Developing ERMIAs is something that takes practice. However, there are a number of useful “rules of thumb” which can help to guide the modeler. ERMIAs are also useful in focusing the discussions between different modelers. This chapter describes in detail the rules for building an ERMIA model.
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Conclusions,In this chapter we look briefly at a number of other techniques which can be useful in HCI and compare them to ERMIA. We present some features of ERMIA which we feel are its strenghts and discuss some of the wider issues which ERMIA raises.
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From ‘Expertise’ to Situated Reasonveal more or less of the underlying conceptual structure. In this chapter we examine the effect which these different views can have on helping or hindering users getting at the information they require.
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David Benyon,Thomas Green,Diana BentalIt presents an insight into some of the most important ideas in human-computer interaction.Introduces the novel technique of Entity-Relationship-Modelling and shows how the technique can be applied to
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Practitioner Serieshttp://image.papertrans.cn/c/image/235012.jpg
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Practical ERMIA Modeling, second provides a detailed example of developing a perceptual ERMIA and the third of developing a large scale model of a conceptual ERMIA. As discussed in Chapter 9 ERMIAs take time to develop and need to be discussed with others. If you have the opportunity work through the examples in this chapter with other people.
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Textbook 1999d to be readily understood or in ways which are difficult for the software developer to implement. ERMIA provides a set of concepts which can be used equally easily by software developers and interface designers alike.
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