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Titlebook: Computer Games As Landscape Art; Peter Nelson Book 2023 The Editor(s) (if applicable) and The Author(s), under exclusive license to Spring

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发表于 2025-3-21 17:18:09 | 显示全部楼层 |阅读模式
书目名称Computer Games As Landscape Art
编辑Peter Nelson
视频video
概述Computer games are the paradigmatic form of contemporary landscape art and this book gives us the language to read them.Our relationship with the environment is changing, and we are expressing this th
图书封面Titlebook: Computer Games As Landscape Art;  Peter Nelson Book 2023 The Editor(s) (if applicable) and The Author(s), under exclusive license to Spring
描述.This book proposes that computer games are the paradigmatic form of contemporary landscape and offers a synthesis of art history, geography, game studies and play. Like paint on canvas, the game engine is taken as the underlying medium, and using the Valve Source Engine as the primary case study, it analyses landscapes according to the technical, economic and cultural features this medium affords. It presents the single-player first-person shooter (.Half-Life 2.) as a Promethean safari, examines how the economics of gambling and product placement shaped the eSports landscapes of .Counter-Strike .and reveals how sandboxes such as .Garry’s Mod .visualise the radical landscape of Web 2.0. This book explores how our relationship to the environment is changing, how we express this through computer games and how we can move beyond examining artistic influences .on .games to examining how historical connections flow .through. games and the history of landscape images..
出版日期Book 2023
关键词geography; computer games; landscape; Valve Corporation; esports; modding; art history
版次1
doihttps://doi.org/10.1007/978-3-031-37634-4
isbn_softcover978-3-031-37636-8
isbn_ebook978-3-031-37634-4
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

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Teacher Education Policy in Chinaints and pre-defined challenges. This Promethean disaster safari remixes sci-fi and action film tropes, architectural influences, and photographic textures into a neo-Baroque theme park, congratulating me as I increase my mastery and become the hero of the landscape, whilst reminding me of a fundame
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Teacher Education Policy in Chinaedback loop of extreme skill. Originally a player-made modification (mod), . continues to be replenished with community-made landscapes that push the boundaries of ownership (should modders mod for free?) and taboo (if it’s OK to play a shooting game in a virtual Venice, should it also be OK to play
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Teacher Education Policy in Chinaeds of other games, but there is no goal or set of rules. Like a billionaire playing life on God Mode, the world appears to have been flattened and all objects start to feel the same, a landscape somewhat between a museum and a playground, a postmodern rubble of decontextualised Lego pieces. If YouT
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