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Titlebook: Computational Science and Its Applications - ICCSA 2008; International Confer Osvaldo Gervasi,Beniamino Murgante,Marina L. Gavri Conference

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Background Separation in Motion Picture Using Presumptive Eyes Position and Different Imagethe presumptive eyes position, as the detection method of the region of face and its minutiae. From the sample image, the study suggested the method to separate and extract a subject from its background even in the sample images where there are colors similar to a given skin colors and to replace th
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An X3D Approach to Neuro-Rehabilitationl world is designed to integrate the activity made on NU!Reha Desk product with the activities performed on the virtual world. The main target of our system are patients with heavy neurological disease (people not able to move a forced in static positions because of therapies, etc)..The system is de
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Web Usability on the Nintendo Wii Platformfter an accurate analysis of usability issues and the definition of the typical Wii Internet user, twelve usability guidelines will be described. The named guidelines are focused on the visibility, understandability, clickability and compatibility issues. To prove the effectiveness of the guidelines
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Volterra Algorithm for Modelling Sea Surface Current Circulation from Satellite Altimetry Dataterra series expansion in order to transform the time series satellite altimetry data into a real ocean surface current. Thus,the basic equation of hydrodynamic has been solved by second order Volterra model. Then, the Volterra kernel inversion used to obtain the sea surface current velocity. The fi
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Gesture Based Interface for Crime Scene Analysis: A Proposal real environment, seems a useful approach for the interpretation of cues and for instructional purposes as well. This paper presents a framework providing a collection of techniques to enhance reliability, accuracy and overall effectiveness of gesture-based interaction, applied to an interactive in
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Script Language Generation Techniques for 3D Avatar Control Using User Annotationhe original document for additional explanation. In this paper, we propose automatic generation techniques for controlling a 3D avatar using user annotation. Via the proposed approach, even users who have no knowledge of markup language or script language can use the avatar easily.
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Perception Based Representation of Female Avatarndicators characterizing the definition of the measures of the various parts of a female body. We rely on a fuzzy modeling approach by using the interpretation (in terms of coherent conditional probability) of a membership function of a fuzzy set as a suitable likelihood. The components of the syste
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