书目名称 | Coding the Arduino | 副标题 | Building Fun Program | 编辑 | Bob Dukish | 视频video | http://file.papertrans.cn/229/228912/228912.mp4 | 概述 | Learn coding and electronics by building fun and interesting projects.Build interactive programs and games that can be played with a PC, as well as stand-alone electronics projects.Explore the skills | 图书封面 |  | 描述 | Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices. .Coding the Arduino. contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects. .The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material. .What You‘llLearn.Understand basic principles of technology, and about analog and digital electronics..Create games from scratch, where you interactively play against the program..Gain an introduction to Artificial Intelligence (AI).Who This Book Is For.Electronic hobbyists, makers of all levels, and teens wit | 出版日期 | Book 2018 | 关键词 | Arduino; Computer game design; Coding projects; Arduino projects; Electronics; Microprocessor programming | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4842-3510-2 | isbn_softcover | 978-1-4842-3509-6 | isbn_ebook | 978-1-4842-3510-2 | copyright | Bob Dukish 2018 |
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