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Titlebook: Coding the Arduino; Building Fun Program Bob Dukish Book 2018 Bob Dukish 2018 Arduino.Computer game design.Coding projects.Arduino projects

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发表于 2025-3-21 18:24:35 | 显示全部楼层 |阅读模式
书目名称Coding the Arduino
副标题Building Fun Program
编辑Bob Dukish
视频videohttp://file.papertrans.cn/229/228912/228912.mp4
概述Learn coding and electronics by building fun and interesting projects.Build interactive programs and games that can be played with a PC, as well as stand-alone electronics projects.Explore the skills
图书封面Titlebook: Coding the Arduino; Building Fun Program Bob Dukish Book 2018 Bob Dukish 2018 Arduino.Computer game design.Coding projects.Arduino projects
描述Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices. .Coding the Arduino. contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects. .The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.  .What You‘llLearn.Understand basic principles of technology, and about analog and digital electronics..Create games from scratch, where you interactively play against the program..Gain an introduction to Artificial Intelligence (AI).Who This Book Is For.Electronic hobbyists, makers of all levels, and teens wit
出版日期Book 2018
关键词Arduino; Computer game design; Coding projects; Arduino projects; Electronics; Microprocessor programming
版次1
doihttps://doi.org/10.1007/978-1-4842-3510-2
isbn_softcover978-1-4842-3509-6
isbn_ebook978-1-4842-3510-2
copyrightBob Dukish 2018
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https://doi.org/10.1007/978-3-658-05837-1f the world to this day. Mechanical computing devices that worked on an analog basis eventually followed. The computing devices we use today are digital. The difference between analog and digital is shown in Figure 2-1. Analog signal voltage could slowly change with time, as displayed on the vertica
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https://doi.org/10.1007/978-3-658-05837-1kes it unbelievably easy to use the on-screen serial monitor for both troubleshooting and creating entertaining game programs with minimal electronic interfacing. The IDE serial monitor function is bidirectional so that you can both transmit and receive data and see it in real time on the PC screen.
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