书目名称 | Character Rigging and Advanced Animation | 副标题 | Bring Your Character | 编辑 | Purushothaman Raju | 视频video | http://file.papertrans.cn/224/223953/223953.mp4 | 概述 | Structuring with modules and chapters allows you to jump to your section of choice.Covers many popular animation techniques and tool sets.Contains examples with working files at the end of each chapte | 图书封面 |  | 描述 | .Gain a thorough understanding of animation and character rigging using Autodesk 3ds Max to create realistic character animations. This book is split into three modules that are subsequently divided into chapters. The first module is the foundation module: in this module you’ll cover, among other topics, the 12 cardinal principles of animation with reference to classic real-world examples and famous movies/animation shots. Using these, the further chapters explore using key frames and graph editors to obtain fluid motion in your animations. Practical examples are used to better explain which feature suits a particular scenario. .The second module, called the backbone module, introduces you to deformation tools and their use for character animation. Further chapters cover driven animations, constraints posed by bones, bipeds, and the CAT tools available in 3ds Max 2019. .The final module, the lifeline module, encourages you to bring your character to life by applying principles learnt in the previous modules. Here you will be guided on how to retarget animations from one character to other characters or rigs..On completing .Character Rigging and Advance Animation., you will be able | 出版日期 | Book 2019 | 关键词 | Autodesk 3ds Max; Rigging; Animation; CAT Tools; Morphing | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4842-5037-2 | isbn_softcover | 978-1-4842-5036-5 | isbn_ebook | 978-1-4842-5037-2 | copyright | Purushothaman Raju 2019 |
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