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Titlebook: Beginning Game Development with Amazon Lumberyard; Create 3D Games Usin Jaken Chandler Herman Book 2019 Jaken Chandler Herman 2019 Amazon L

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Creating the Enemy,Now that we have learned all about entities and components, let us take a look at how we can tie in these concepts to create an enemy for our player character. We will look at how to do this using two different methods.
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https://doi.org/10.1007/978-1-4842-5073-0Amazon Lumberyard; Lua; 3D Game Development; Cross-platdorm; Triple-A game engine
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978-1-4842-5072-3Jaken Chandler Herman 2019
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Beginning Lua Scripting,g language. In this chapter, we will first have a programming in Lua crash course, then we will look at in-game examples for Amazon Lumberyard. In these examples, we will modify our player character‘s camera control script as well as the enemy AI spawner script.
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