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Titlebook: Architecture and Interaction; Human Computer Inter Nicholas S. Dalton,Holger Schnädelbach,Tasos Varou Book 2016 Springer International Publ

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发表于 2025-3-21 18:16:00 | 显示全部楼层 |阅读模式
期刊全称Architecture and Interaction
期刊简称Human Computer Inter
影响因子2023Nicholas S. Dalton,Holger Schnädelbach,Tasos Varou
视频video
发行地址Agenda-setting book on the overlap between.Architecture and Human Computer Interaction.Presents work on architectural approaches to the of.design of digital environments.Looks at the incorporation of
学科分类Human–Computer Interaction Series
图书封面Titlebook: Architecture and Interaction; Human Computer Inter Nicholas S. Dalton,Holger Schnädelbach,Tasos Varou Book 2016 Springer International Publ
影响因子Ubiquitouscomputing has a vision of information and interaction being embedded in theworld around us; this forms the basis of this book. Built environments aresubjects of design and architects have seen digital elements incorporated intothe fabric of buildings as a way of creating environments that meet the dynamicchallenges of future habitation. .Methods forprototyping interactive buildings are discussed and the theoretical overlapsbetween both domains are explored. Topics like the role of space and technologywithin the workplace as well as the role of embodiment in understanding howbuildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies toinvestigate the occupation of buildings and how they can be used to understandspatial technologies. ..Architectureand Interaction.is aimed at researchers and practitioners in the field of computing who want togain a greater insight into the challenges of creating technologies in thebuilt environment and those from the architectural and urban design disciplineswho wish to incorporate digital information technologies in future buildings. .
Pindex Book 2016
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Applying HCI Methods and Concepts to Architectural Design (Or Why Architects Could Use HCI Even If Tological toolbox of HCI, we demonstrate how user-centric planning can be placed in a structured framework, with tested and easy-to-apply methods serving as the vehicle for holistic user-centered planning processes..The chapter proposes a formal model for understanding usability and user experience i
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Creative Workplace Alchemies: Individual Workspaces and Collaboration Hotspotstudio environment through time-lapse photography, Space Syntax analysis, and semi-structured interviews. This research identifies locations where people and teams work and the factors that support collaboration, such as space configuration, wall-sized display affordances, furniture configurations, a
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Getting It Going: Explorations at the Intersection of Moving Bodies, Information Technology and Archctural spaces, asking how contemporary workspace design affects bodily movements in working hours. During our studies we have conceptualized “Moving Bodies” as an interactive element in office spaces, and we conclude the chapter by introducing a sensory ambient display designed for “Moving Bodies” i
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Mapping the Intangible: On Adaptivity and Relational Prototyping in Architectural Designect, the inhabitant and the environment. Consequently, I discuss four aspects of adaptivity in architecture, namely temporality, memory, learning and emergence as an organizing hierarchy, which form the basis for further unpacking adaptivity. Finally, in order to facilitate this further unpacking, a
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